cushy/graphics.rs
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use std::fmt::Debug;
use std::ops::{Deref, DerefMut};
use figures::units::{Px, UPx};
use figures::{
self, Fraction, IntoSigned, IntoUnsigned, Point, Rect, Round, ScreenScale, ScreenUnit, Size, Zero
};
use kempt::{map, Map};
use kludgine::cosmic_text::{fontdb, FamilyOwned, FontSystem};
use kludgine::drawing::Renderer;
use kludgine::shapes::Shape;
use kludgine::text::{MeasuredText, Text, TextOrigin};
use kludgine::{
cosmic_text, ClipGuard, Color, Drawable, Kludgine, RenderingGraphics, ShaderScalable,
ShapeSource, TextureSource,
};
use crate::animation::ZeroToOne;
use crate::fonts::{FontCollection, LoadedFontFace, LoadedFontId};
use crate::styles::FontFamilyList;
use crate::value::{DynamicRead, Generation, Source};
/// A 2d graphics context
pub struct Graphics<'clip, 'gfx, 'pass> {
renderer: RenderContext<'clip, 'gfx, 'pass>,
region: Rect<Px>,
pub(crate) opacity: ZeroToOne,
}
enum RenderContext<'clip, 'gfx, 'pass> {
Renderer(Renderer<'gfx, 'pass>),
Clipped(ClipGuard<'clip, Renderer<'gfx, 'pass>>),
}
impl<'gfx, 'pass> Graphics<'_, 'gfx, 'pass> {
/// Returns a new graphics context for the given [`Renderer`].
#[must_use]
pub fn new(renderer: Renderer<'gfx, 'pass>) -> Self {
Self {
region: renderer.clip_rect().into_signed(),
renderer: RenderContext::Renderer(renderer),
opacity: ZeroToOne::ONE,
}
}
/// Returns the offset relative to the clipping rect that the graphics
/// context renders at.
///
/// This is used when rendering controls that are partially offscreen to the
/// left or top of the window's origin.
///
/// In general, this is handled automatically. This function should only be
/// needed when using [`inner_graphics()`](Self::inner_graphics).
#[must_use]
pub fn translation(&self) -> Point<Px> {
let clip_origin = self.renderer.clip_rect().origin.into_signed();
self.region.origin - clip_origin
}
/// Returns the underlying renderer.
///
/// Note: Kludgine graphics contexts only support clipping. This type adds
/// [`self.translation()`](Self::translation) to the offset of each drawing
/// call. When using the underlying renderer, any drawing calls will need
/// this offset as well, otherwise the widget that is being rendered will
/// not render correctly when placed in a [`Scroll`](crate::widgets::Scroll)
/// widget.
pub fn inner_graphics(&mut self) -> &mut Renderer<'gfx, 'pass> {
&mut self.renderer
}
/// Returns a context that has been clipped to `clip`.
///
/// The new clipping rectangle is interpreted relative to the current
/// clipping rectangle. As a side effect, this function can never expand the
/// clipping rect beyond the current clipping rect.
///
/// The returned context will report the clipped size, and all drawing
/// operations will be relative to the origin of `clip`.
pub fn clipped_to(&mut self, clip: Rect<Px>) -> Graphics<'_, 'gfx, 'pass> {
let region = clip + self.region.origin;
// If the current region has a negative component, we need to adjust the
// clipped rect before we perform an intersection in unsigned space.
let mut effective_region = region;
if region.origin.x < 0 {
effective_region.size.width += region.origin.x;
effective_region.origin.x = Px::ZERO;
}
if region.origin.y < 0 {
effective_region.size.height += region.origin.y;
effective_region.origin.y = Px::ZERO;
}
let new_clip = self
.renderer
.clip_rect()
.intersection(&effective_region.into_unsigned())
.map(|intersection| intersection - self.renderer.clip_rect().origin)
.unwrap_or_default();
Graphics {
renderer: RenderContext::Clipped(self.renderer.clipped_to(new_clip)),
region,
opacity: self.opacity,
}
}
/// Returns the current clipping rectangle.
///
/// The clipping rectangle is represented in unsigned pixels in the window's
/// coordinate system.
#[must_use]
pub fn clip_rect(&self) -> Rect<UPx> {
self.renderer.clip_rect()
}
/// Returns the current region being rendered to.
///
/// The rendering region utilizes signed pixels, which allows it to
/// represent regions that are out of bounds of the window's visible region.
#[must_use]
pub fn region(&self) -> Rect<Px> {
self.region
}
/// Returns the visible region of the graphics context.
///
/// This is the intersection of [`Self::region()`] and
/// [`Self::clip_rect()`].
#[must_use]
pub fn visible_rect(&self) -> Option<Rect<UPx>> {
self.clip_rect().intersection(&self.region.into_unsigned())
}
/// Returns the size of the current region.
///
/// This is `self.region().size` converted to unsigned pixels.
#[must_use]
pub fn size(&self) -> Size<UPx> {
self.region.size.into_unsigned()
}
/// Returns the current DPI scaling factor applied to the window this
/// context is attached to.
#[must_use]
pub fn scale(&self) -> Fraction {
self.renderer.scale()
}
/// Fills the entire context with `color`.
///
/// If the alpha channel of `color` is 0, this function does nothing.
pub fn fill(&mut self, color: Color) {
if color.alpha() > 0 {
let rect = Rect::from(self.region.size);
self.draw_shape(&Shape::filled_rect(rect, color));
}
}
/// Draws a shape at the origin, rotating and scaling as needed.
pub fn draw_shape<'a, Unit>(&mut self, shape: impl Into<Drawable<&'a Shape<Unit, false>, Unit>>)
where
Unit: Zero + ShaderScalable + figures::ScreenUnit + Copy,
{
let mut shape = shape.into();
shape.opacity = Some(
shape
.opacity
.map_or(*self.opacity, |opacity| opacity * *self.opacity),
);
shape.translation += Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer.draw_shape(shape);
}
/// Draws `texture` at `destination`, scaling as necessary.
pub fn draw_texture<Unit>(
&mut self,
texture: &impl TextureSource,
destination: Rect<Unit>,
opacity: ZeroToOne,
) where
Unit: figures::ScreenUnit + ShaderScalable,
i32: From<<Unit as IntoSigned>::Signed>,
{
let translate = Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer
.draw_texture(texture, destination + translate, *(self.opacity * opacity));
}
/// Draws a shape that was created with texture coordinates, applying the
/// provided texture.
pub fn draw_textured_shape<'shape, Unit, Shape>(
&mut self,
shape: impl Into<Drawable<&'shape Shape, Unit>>,
texture: &impl TextureSource,
opacity: ZeroToOne,
) where
Unit: Zero + ShaderScalable + figures::ScreenUnit + Copy,
i32: From<<Unit as IntoSigned>::Signed>,
Shape: ShapeSource<Unit, true> + 'shape,
{
let mut shape = shape.into();
let effective_opacity = self.opacity * opacity;
shape.opacity = Some(
shape
.opacity
.map_or(*effective_opacity, |opacity| opacity * *effective_opacity),
);
shape.translation += Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer.draw_textured_shape(shape, texture);
}
/// Measures `text` using the current text settings.
///
/// `default_color` does not affect the
pub fn measure_text<'a, Unit>(&mut self, text: impl Into<Text<'a, Unit>>) -> MeasuredText<Unit>
where
Unit: figures::ScreenUnit,
{
self.renderer.measure_text(text)
}
/// Draws `text` using the current text settings.
pub fn draw_text<'a, Unit>(&mut self, text: impl Into<Drawable<Text<'a, Unit>, Unit>>)
where
Unit: ScreenUnit,
{
let mut text = text.into();
text.opacity = Some(
text.opacity
.map_or(*self.opacity, |opacity| opacity * *self.opacity),
);
text.translation += Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer.draw_text(text);
}
/// Prepares the text layout contained in `buffer` to be rendered.
///
/// When the text in `buffer` has no color defined, `default_color` will be
/// used.
///
/// `origin` allows controlling how the text will be drawn relative to the
/// coordinate provided in [`render()`](kludgine::PreparedGraphic::render).
pub fn draw_text_buffer<'a, Unit>(
&mut self,
buffer: impl Into<Drawable<&'a cosmic_text::Buffer, Unit>>,
default_color: Color,
origin: TextOrigin<Px>,
) where
Unit: ScreenUnit,
{
let mut buffer = buffer.into();
buffer.opacity = Some(
buffer
.opacity
.map_or(*self.opacity, |opacity| opacity * *self.opacity),
);
buffer.translation += Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer
.draw_text_buffer(buffer, default_color, origin);
}
/// Measures `buffer` and caches the results using `default_color` when
/// the buffer has no color associated with text.
pub fn measure_text_buffer<Unit>(
&mut self,
buffer: &cosmic_text::Buffer,
default_color: Color,
) -> MeasuredText<Unit>
where
Unit: figures::ScreenUnit,
{
self.renderer.measure_text_buffer(buffer, default_color)
}
/// Prepares the text layout contained in `buffer` to be rendered.
///
/// When the text in `buffer` has no color defined, `default_color` will be
/// used.
///
/// `origin` allows controlling how the text will be drawn relative to the
/// coordinate provided in [`render()`](kludgine::PreparedGraphic::render).
pub fn draw_measured_text<'a, Unit>(
&mut self,
text: impl Into<Drawable<&'a MeasuredText<Unit>, Unit>>,
origin: TextOrigin<Unit>,
) where
Unit: ScreenUnit + Round,
{
let mut text = text.into();
text.opacity = Some(
text.opacity
.map_or(*self.opacity, |opacity| opacity * *self.opacity),
);
text.translation += Point::<Unit>::from_px(self.translation(), self.scale());
self.renderer.draw_measured_text(text, origin);
}
/// Draws the custom rendering operation when this graphics is presented to
/// the screen.
///
/// The rendering operation will be clipped automatically, but the rendering
/// operation will need to position and size itself accordingly.
pub fn draw<Op: RenderOperation>(&mut self)
where
Op::DrawInfo: Default,
{
let region = self.region;
self.renderer
.draw::<CushyRenderOp<Op>>((<Op::DrawInfo>::default(), region));
}
/// Draws `Op` with the given context.
pub fn draw_with<Op: RenderOperation>(&mut self, context: Op::DrawInfo) {
let region = self.region;
self.renderer.draw::<CushyRenderOp<Op>>((context, region));
}
/// Returns a reference to the font system used to render.
pub fn font_system(&mut self) -> &mut FontSystem {
self.renderer.font_system()
}
/// Returns this renderer as a
/// [`DrawingArea`](plotters::drawing::DrawingArea) compatible with the
/// [plotters](https://github.com/plotters-rs/plotters) crate.
#[cfg(feature = "plotters")]
pub fn as_plot_area(
&mut self,
) -> plotters::drawing::DrawingArea<
kludgine::drawing::PlotterBackend<'_, 'gfx, 'pass>,
plotters::coord::Shift,
> {
self.renderer.as_plot_area()
}
}
impl Deref for Graphics<'_, '_, '_> {
type Target = Kludgine;
fn deref(&self) -> &Self::Target {
&self.renderer
}
}
impl DerefMut for Graphics<'_, '_, '_> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.renderer
}
}
impl<'gfx, 'pass> Deref for RenderContext<'_, 'gfx, 'pass> {
type Target = Renderer<'gfx, 'pass>;
fn deref(&self) -> &Self::Target {
match self {
RenderContext::Renderer(renderer) => renderer,
RenderContext::Clipped(clipped) => clipped,
}
}
}
impl DerefMut for RenderContext<'_, '_, '_> {
fn deref_mut(&mut self) -> &mut Self::Target {
match self {
RenderContext::Renderer(renderer) => renderer,
RenderContext::Clipped(clipped) => &mut *clipped,
}
}
}
#[derive(Debug)]
struct Prepared<T> {
region: Rect<Px>,
data: T,
}
struct CushyRenderOp<Op>(Op);
impl<Op> kludgine::drawing::RenderOperation for CushyRenderOp<Op>
where
Op: RenderOperation,
{
type DrawInfo = (Op::DrawInfo, Rect<Px>);
type Prepared = Prepared<Op::Prepared>;
fn new(graphics: &mut kludgine::Graphics<'_>) -> Self {
Self(Op::new(graphics))
}
fn prepare(
&mut self,
(context, region): Self::DrawInfo,
graphics: &mut kludgine::Graphics<'_>,
) -> Self::Prepared {
Prepared {
region,
data: self.0.prepare(context, region, graphics),
}
}
fn render<'pass>(
&'pass self,
prepared: &Self::Prepared,
opacity: f32,
graphics: &mut RenderingGraphics<'_, 'pass>,
) {
self.0
.render(&prepared.data, prepared.region, opacity, graphics);
}
}
pub(crate) struct LoadedFontIds {
generation: usize,
pub(crate) faces: Vec<LoadedFontFace>,
}
pub struct FontState {
app_fonts: FontCollection,
app_font_generation: Generation,
window_fonts: FontCollection,
window_font_generation: Option<Generation>,
pub(crate) loaded_fonts: Map<LoadedFontId, LoadedFontIds>,
font_generation: usize,
fonts: Map<String, usize>,
pub(crate) current_font_family: Option<FontFamilyList>,
}
impl FontState {
pub fn new(
db: &mut cosmic_text::fontdb::Database,
window_fonts: FontCollection,
app_fonts: FontCollection,
) -> Self {
let mut fonts = Map::new();
Self::gather_available_family_names(&mut fonts, 0, db);
let mut state = Self {
fonts,
current_font_family: None,
window_font_generation: None,
window_fonts,
app_font_generation: app_fonts.0.generation(),
app_fonts,
font_generation: 0,
loaded_fonts: Map::new(),
};
state.update_fonts(db);
state
}
fn gather_available_family_names(
families: &mut Map<String, usize>,
generation: usize,
db: &cosmic_text::fontdb::Database,
) {
for (family, _) in db.faces().filter_map(|f| f.families.first()) {
families
.entry(family)
.and_modify(|gen| *gen = generation)
.or_insert(generation);
}
let mut i = 0;
while i < families.len() {
if families.field(i).expect("length checked").value == generation {
i += 1;
} else {
families.remove_by_index(i);
}
}
}
pub fn update_fonts(&mut self, db: &mut cosmic_text::fontdb::Database) -> bool {
let new_app_generation = self.app_fonts.0.generation();
let app_fonts_changed = if self.app_font_generation == new_app_generation {
false
} else {
self.app_font_generation = new_app_generation;
true
};
let new_window_generation = self.window_fonts.0.generation();
let window_fonts_changed = if self.window_font_generation == Some(new_window_generation) {
false
} else {
self.window_font_generation = Some(new_window_generation);
true
};
let changed = app_fonts_changed || window_fonts_changed;
if changed {
self.font_generation += 1;
if app_fonts_changed {
Self::synchronize_font_list(
&mut self.loaded_fonts,
self.font_generation,
&self.app_fonts,
db,
);
}
if window_fonts_changed {
Self::synchronize_font_list(
&mut self.loaded_fonts,
self.font_generation,
&self.window_fonts,
db,
);
}
// Remove all fonts that didn't have their generation touched.
let mut i = 0;
while i < self.loaded_fonts.len() {
let field = self.loaded_fonts.field(i).expect("length checked");
let check_if_changed = (app_fonts_changed
&& self.app_fonts.0.as_ptr() == field.key().collection)
|| (window_fonts_changed
&& self.window_fonts.0.as_ptr() == field.key().collection);
if !check_if_changed || field.value.generation == self.font_generation {
i += 1;
} else {
for face in self.loaded_fonts.remove_by_index(i).value.faces {
db.remove_face(face.id);
}
}
}
Self::gather_available_family_names(&mut self.fonts, self.font_generation, db);
}
changed
}
fn synchronize_font_list(
loaded_fonts: &mut Map<LoadedFontId, LoadedFontIds>,
generation: usize,
collection: &FontCollection,
db: &mut cosmic_text::fontdb::Database,
) {
for (font_id, data) in collection.0.read().fonts(collection) {
match loaded_fonts.entry(font_id) {
map::Entry::Occupied(mut entry) => {
entry.generation = generation;
}
map::Entry::Vacant(entry) => {
let faces = db
.load_font_source(fontdb::Source::Binary(data.clone()))
.into_iter()
.filter_map(|id| {
db.face(id).map(|face| LoadedFontFace {
id,
families: face.families.clone(),
weight: face.weight,
style: face.style,
stretch: face.stretch,
})
})
.collect();
entry.insert(LoadedFontIds { generation, faces });
}
}
}
}
#[must_use]
pub fn next_frame(&mut self, db: &mut cosmic_text::fontdb::Database) -> bool {
self.current_font_family = None;
self.update_fonts(db)
}
pub fn find_available_font_family(&self, list: &FontFamilyList) -> Option<FamilyOwned> {
list.iter()
.find(|family| match family {
FamilyOwned::Name(name) => self.fonts.contains(name),
_ => true,
})
.cloned()
}
pub fn apply_font_family_list(
&self,
family: &FontFamilyList,
fallback: impl FnOnce() -> Option<FamilyOwned>,
apply: impl FnOnce(String),
) {
if let Some(FamilyOwned::Name(name)) =
self.find_available_font_family(family).or_else(fallback)
{
apply(name);
}
}
}
/// A custom wgpu-powered rendering operation.
///
/// # How custom rendering ops work
///
/// When [`Graphics::draw`]/[`Graphics::draw_with`] are invoked for the first
/// time for a given `RenderOperation` implementor, [`new()`](Self::new) is
/// called to create a shared instance of this rendering operation. The new
/// function is a good location to put any initialization that can be shared
/// amongst all drawing calls, as it is invoked only once for each surface.
///
/// After an existing or newly-created operation is located, `prepare()` is
/// invoked passing through the `DrawInfo` provided to the draw call. The result
/// of this function is stored.
///
/// When the graphics is presented, `render()` is invoked providing the data
/// returned from the `prepare()` function.
pub trait RenderOperation: Send + Sync + 'static {
/// Data that is provided to the `prepare()` function. This is passed
/// through from the `draw/draw_with` invocation.
type DrawInfo;
/// Data that is created in the `prepare()` function, and provided to the
/// `render()` function.
type Prepared: Debug + Send + Sync + 'static;
/// Returns a new instance of this render operation.
fn new(graphics: &mut kludgine::Graphics<'_>) -> Self;
/// Prepares this operation to be rendered in `region` in `graphics`.
///
/// This operation's will automatically be clipped to the available space
/// for the context it is being drawn to. The render operation should
/// project itself into `region` and only use the clip rect as an
/// optimization. To test that this is handled correctly, try placing
/// whatever is being rendered in a `Scroll` widget and ensure that as the
/// contents are clipped, the visible area shows the correct contents.
fn prepare(
&mut self,
context: Self::DrawInfo,
region: Rect<Px>,
graphics: &mut kludgine::Graphics<'_>,
) -> Self::Prepared;
/// Render `preprared` to `graphics` at `region` with `opacity`.
///
/// This operation's will automatically be clipped to the available space
/// for the context it is being drawn to. The render operation should
/// project itself into `region` and only use the clip rect as an
/// optimization. To test that this is handled correctly, try placing
/// whatever is being rendered in a `Scroll` widget and ensure that as the
/// contents are clipped, the visible area shows the correct contents.
fn render(
&self,
prepared: &Self::Prepared,
region: Rect<Px>,
opacity: f32,
graphics: &mut RenderingGraphics<'_, '_>,
);
}
/// A [`RenderOperation`] with no per-drawing-call state.
pub trait SimpleRenderOperation: Send + Sync + 'static {
/// Returns a new instance of this render operation.
fn new(graphics: &mut kludgine::Graphics<'_>) -> Self;
/// Render to `graphics` at `rect` with `opacity`.
///
/// This operation's will automatically be clipped to the available space
/// for the context it is being drawn to. The render operation should
/// project itself into `region` and only use the clip rect as an
/// optimization. To test that this is handled correctly, try placing
/// whatever is being rendered in a `Scroll` widget and ensure that as the
/// contents are clipped, the visible area shows the correct contents.
fn render(&self, region: Rect<Px>, opacity: f32, graphics: &mut RenderingGraphics<'_, '_>);
}
impl<T> RenderOperation for T
where
T: SimpleRenderOperation,
{
type DrawInfo = ();
type Prepared = ();
fn new(graphics: &mut kludgine::Graphics<'_>) -> Self {
Self::new(graphics)
}
fn prepare(
&mut self,
_context: Self::DrawInfo,
_origin: Rect<Px>,
_graphics: &mut kludgine::Graphics<'_>,
) -> Self::Prepared {
}
fn render(
&self,
_prepared: &Self::Prepared,
region: Rect<Px>,
opacity: f32,
graphics: &mut RenderingGraphics<'_, '_>,
) {
self.render(region, opacity, graphics);
}
}