pub struct ColorSchemeBuilder {
pub primary: ColorSource,
pub secondary: Option<ColorSource>,
pub tertiary: Option<ColorSource>,
pub error: Option<ColorSource>,
pub neutral: Option<ColorSource>,
pub neutral_variant: Option<ColorSource>,
/* private fields */
}Expand description
A builder of ColorSchemes.
Fields§
§primary: ColorSourceThe primary color of the scheme.
secondary: Option<ColorSource>The secondary color of the scheme. If not provided, a complimentary color will be chosen.
tertiary: Option<ColorSource>The tertiary color of the scheme. If not provided, a complimentary color will be chosen.
error: Option<ColorSource>The error color of the scheme. If not provided, red will be used unless it contrasts poorly with any of the other colors.
neutral: Option<ColorSource>The neutral color of the scheme. If not provided, a nearly fully desaturated variation of the primary color will be used.
neutral_variant: Option<ColorSource>The neutral variant color of the scheme. If not provided, a mostly desaturated variation of the primary color will be used.
Implementations§
Source§impl ColorSchemeBuilder
impl ColorSchemeBuilder
Sourcepub fn new(primary: impl ProtoColor) -> Self
pub fn new(primary: impl ProtoColor) -> Self
Returns a builder for the provided primary color.
Sourcepub fn secondary(self, secondary: impl ProtoColor) -> Self
pub fn secondary(self, secondary: impl ProtoColor) -> Self
Sets the secondary color and returns self.
If secondary doesn’t specify a saturation, a saturation value that is
50% of the primary saturation will be picked.
Sourcepub fn tertiary(self, tertiary: impl ProtoColor) -> Self
pub fn tertiary(self, tertiary: impl ProtoColor) -> Self
Sets the tertiary color and returns self.
If tertiary doesn’t specify a saturation, a saturation value that is
33% of the primary saturation will be picked.
Sourcepub fn error(self, error: impl ProtoColor) -> Self
pub fn error(self, error: impl ProtoColor) -> Self
Sets the error color and returns self.
If error doesn’t specify a saturation, the primary color’s saturation
will be used.
Sourcepub fn neutral(self, neutral: impl ProtoColor) -> Self
pub fn neutral(self, neutral: impl ProtoColor) -> Self
Sets the neutral color and returns self.
If neutral doesn’t specify a saturation, a saturation of 1%.
Sourcepub fn neutral_variant(self, neutral_variant: impl ProtoColor) -> Self
pub fn neutral_variant(self, neutral_variant: impl ProtoColor) -> Self
Sets the neutral color and returns self.
If neutral_variant doesn’t specify a saturation, a saturation value
that is 10% of the primary saturation will be picked.
Sourcepub fn hue_shift(self, hue_shift: impl Into<OklabHue>) -> Self
pub fn hue_shift(self, hue_shift: impl Into<OklabHue>) -> Self
Sets the amount the hue component is shifted when auto-generating colors to fill in the palette.
The default hue shift is 30 degrees.
Sourcepub fn build(self) -> ColorScheme
pub fn build(self) -> ColorScheme
Builds a color scheme from the provided colors, generating any unspecified colors.
Trait Implementations§
Source§impl Clone for ColorSchemeBuilder
impl Clone for ColorSchemeBuilder
Source§fn clone(&self) -> ColorSchemeBuilder
fn clone(&self) -> ColorSchemeBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ColorSchemeBuilder
impl Debug for ColorSchemeBuilder
Source§impl PartialEq for ColorSchemeBuilder
impl PartialEq for ColorSchemeBuilder
impl Copy for ColorSchemeBuilder
impl StructuralPartialEq for ColorSchemeBuilder
Auto Trait Implementations§
impl Freeze for ColorSchemeBuilder
impl RefUnwindSafe for ColorSchemeBuilder
impl Send for ColorSchemeBuilder
impl Sync for ColorSchemeBuilder
impl Unpin for ColorSchemeBuilder
impl UnwindSafe for ColorSchemeBuilder
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