pub struct ContainerShadow<Unit = Dimension> {
pub color: Option<Color>,
pub offset: Point<Unit>,
pub blur_radius: Unit,
pub spread: Unit,
}
Expand description
A shadow for a Container
.
Fields§
§color: Option<Color>
The color of the shadow to use for the solid area.
This color will be faded to transparent if there is any blur on the shadow.
offset: Point<Unit>
The offset of the shadow.
blur_radius: Unit
The radius of the blur.
spread: Unit
An additional amount of space the blur should be expanded across in all directions. This increases the physical space of the shadow.
Implementations§
source§impl<Unit> ContainerShadow<Unit>
impl<Unit> ContainerShadow<Unit>
sourcepub fn new(offset: Point<Unit>) -> Selfwhere
Unit: Default,
pub fn new(offset: Point<Unit>) -> Selfwhere
Unit: Default,
Returns a new shadow that is offset underneath its contents.
sourcepub fn blur_radius(self, radius: Unit) -> Self
pub fn blur_radius(self, radius: Unit) -> Self
Sets the blur radius and returns self.
Trait Implementations§
source§impl<Unit: Clone> Clone for ContainerShadow<Unit>
impl<Unit: Clone> Clone for ContainerShadow<Unit>
source§fn clone(&self) -> ContainerShadow<Unit>
fn clone(&self) -> ContainerShadow<Unit>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Unit: Debug> Debug for ContainerShadow<Unit>
impl<Unit: Debug> Debug for ContainerShadow<Unit>
source§impl<Unit: Default> Default for ContainerShadow<Unit>
impl<Unit: Default> Default for ContainerShadow<Unit>
source§fn default() -> ContainerShadow<Unit>
fn default() -> ContainerShadow<Unit>
Returns the “default value” for a type. Read more
source§impl From<ContainerShadow<Lp>> for ContainerShadow
impl From<ContainerShadow<Lp>> for ContainerShadow
source§fn from(value: ContainerShadow<Lp>) -> Self
fn from(value: ContainerShadow<Lp>) -> Self
Converts to this type from the input type.
source§impl From<ContainerShadow<Px>> for ContainerShadow
impl From<ContainerShadow<Px>> for ContainerShadow
source§fn from(value: ContainerShadow<Px>) -> Self
fn from(value: ContainerShadow<Px>) -> Self
Converts to this type from the input type.
source§impl From<Dimension> for ContainerShadow
impl From<Dimension> for ContainerShadow
source§impl From<Lp> for ContainerShadow
impl From<Lp> for ContainerShadow
source§impl From<Point<Dimension>> for ContainerShadow
impl From<Point<Dimension>> for ContainerShadow
source§impl From<Point<Lp>> for ContainerShadow
impl From<Point<Lp>> for ContainerShadow
source§impl From<Point<Px>> for ContainerShadow
impl From<Point<Px>> for ContainerShadow
source§impl From<Px> for ContainerShadow
impl From<Px> for ContainerShadow
source§impl IntoValue<ContainerShadow> for ContainerShadow<Lp>
impl IntoValue<ContainerShadow> for ContainerShadow<Lp>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for ContainerShadow<Px>
impl IntoValue<ContainerShadow> for ContainerShadow<Px>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Dimension
impl IntoValue<ContainerShadow> for Dimension
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Dynamic<ContainerShadow<Lp>>
impl IntoValue<ContainerShadow> for Dynamic<ContainerShadow<Lp>>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Dynamic<ContainerShadow<Px>>
impl IntoValue<ContainerShadow> for Dynamic<ContainerShadow<Px>>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Point<Dimension>
impl IntoValue<ContainerShadow> for Point<Dimension>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Point<Lp>
impl IntoValue<ContainerShadow> for Point<Lp>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl IntoValue<ContainerShadow> for Point<Px>
impl IntoValue<ContainerShadow> for Point<Px>
source§fn into_value(self) -> Value<ContainerShadow>
fn into_value(self) -> Value<ContainerShadow>
Returns this type as a
Value
.source§impl<Unit: PartialEq> PartialEq for ContainerShadow<Unit>
impl<Unit: PartialEq> PartialEq for ContainerShadow<Unit>
source§impl<Unit> Round for ContainerShadow<Unit>where
Unit: Round,
impl<Unit> Round for ContainerShadow<Unit>where
Unit: Round,
source§impl<Unit> ScreenScale for ContainerShadow<Unit>where
Unit: ScreenScale<Lp = Lp, Px = Px, UPx = UPx>,
impl<Unit> ScreenScale for ContainerShadow<Unit>where
Unit: ScreenScale<Lp = Lp, Px = Px, UPx = UPx>,
source§type Lp = ContainerShadow<Lp>
type Lp = ContainerShadow<Lp>
This type when measuring with
Lp
.source§type Px = ContainerShadow<Px>
type Px = ContainerShadow<Px>
This type when measuring with
Px
.source§type UPx = ContainerShadow<UPx>
type UPx = ContainerShadow<UPx>
This type when measuring with
UPx
.source§fn into_px(self, scale: Fraction) -> Self::Px
fn into_px(self, scale: Fraction) -> Self::Px
Converts this value from its current unit into device pixels (
Px
)
using the provided scale
factor.source§fn from_px(px: Self::Px, scale: Fraction) -> Self
fn from_px(px: Self::Px, scale: Fraction) -> Self
Converts from pixels into this type, using the provided
scale
factor.source§fn into_upx(self, scale: Fraction) -> Self::UPx
fn into_upx(self, scale: Fraction) -> Self::UPx
Converts this value from its current unit into device pixels
(
UPx
) using the provided scale
factor.source§fn from_upx(px: Self::UPx, scale: Fraction) -> Self
fn from_upx(px: Self::UPx, scale: Fraction) -> Self
Converts from unsigned pixels into this type, using the provided
scale
factor.impl<Unit: Copy> Copy for ContainerShadow<Unit>
impl<Unit: Eq> Eq for ContainerShadow<Unit>
impl<Unit> StructuralPartialEq for ContainerShadow<Unit>
Auto Trait Implementations§
impl<Unit> Freeze for ContainerShadow<Unit>where
Unit: Freeze,
impl<Unit> RefUnwindSafe for ContainerShadow<Unit>where
Unit: RefUnwindSafe,
impl<Unit> Send for ContainerShadow<Unit>where
Unit: Send,
impl<Unit> Sync for ContainerShadow<Unit>where
Unit: Sync,
impl<Unit> Unpin for ContainerShadow<Unit>where
Unit: Unpin,
impl<Unit> UnwindSafe for ContainerShadow<Unit>where
Unit: UnwindSafe,
Blanket Implementations§
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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§impl<T> AnyEq for T
impl<T> AnyEq for T
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impl<T, C> ArraysFrom<C> for Twhere
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for Twhere
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fn arrays_into(self) -> C
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fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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Cast this collection of unsigned integers into a collection of colors.