pub struct KeyEvent {
pub logical_key: Key,
pub physical_key: PhysicalKey,
pub text: Option<SmolStr>,
pub location: KeyLocation,
pub state: ElementState,
pub repeat: bool,
pub modifiers: Modifiers,
}
Expand description
Describes a keyboard input targeting a window.
Fields§
§logical_key: Key
The logical key that is interpretted from the physical_key
.
See KeyEvent::logical_key
for
more information.
physical_key: PhysicalKey
The physical key that caused this event.
See KeyEvent::logical_key
for
more information.
text: Option<SmolStr>
The text being input by this event, if any.
See KeyEvent::logical_key
for
more information.
location: KeyLocation
The physical location of the key being presed.
See KeyEvent::logical_key
for
more information.
state: ElementState
The state of this key for this event.
See KeyEvent::logical_key
for
more information.
repeat: bool
If true, this event was caused by a key being repeated.
See KeyEvent::logical_key
for
more information.
modifiers: Modifiers
The modifiers state active for this event.
Implementations§
source§impl KeyEvent
impl KeyEvent
sourcepub fn from_winit(event: KeyEvent, modifiers: Modifiers) -> Self
pub fn from_winit(event: KeyEvent, modifiers: Modifiers) -> Self
Returns a new key event from a winit key event and modifiers.
Trait Implementations§
impl Eq for KeyEvent
impl StructuralPartialEq for KeyEvent
Auto Trait Implementations§
impl Freeze for KeyEvent
impl RefUnwindSafe for KeyEvent
impl Send for KeyEvent
impl Sync for KeyEvent
impl Unpin for KeyEvent
impl UnwindSafe for KeyEvent
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Checks if this value is equivalent to the given key. Read more
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Compare self to
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Checks if this value is equivalent to the given key. Read more
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