WARNING: Cushy is in early alpha. This guide doubly so.
Image
The Image
widget displays an image/texture with configurable scaling
options.
ImageCornerRadius
Use ImageCornerRadius
component to set the corner/border radius of an image. CornerRadius
is not used.
image
.with_dynamic(&ImageCornerRadius, CornerRadius) // CornerRadius is a Dynamic(Lp) here
.with(&ImageCornerRadius, Lp::points(6)) // or, a static corner radius
Dynamic textures
Use a Dynamic
(
AnyTexture
)
.
You can default to a empty texture like so:
let dynamic_texture = Dynamic::new(
AnyTexture::Lazy(
LazyTexture::from_image(
image::DynamicImage::ImageRgba8(
image::ImageBuffer::new(1, 1)
),
cushy::kludgine::wgpu::FilterMode::Linear
)
)
);
let widget = Image::new(dynamic_texture); // Creates image widget with an empty texture, that can later be changed
To load an image from bytes, use the image
crate and then pass it to LazyTexture:
let image = image::load_from_memory(&bytes).unwrap();
let texture = LazyTexture::from_image(
image,
cushy::kludgine::wgpu::FilterMode::Linear
);
let texture = AnyTexture::Lazy(texture);
dynamic_texture.set(texture);
FilterMode
FilterMode
enum specifies the sampler to be used for when an image is scaled.
Linear smooths the version, making it blurry at the extremes but with less grain.
Nearest makes the result more pixelated with hard edges.