pub struct Checkbox {
pub state: Dynamic<CheckboxState>,
pub kind: Option<Value<ButtonKind>>,
/* private fields */
}
Expand description
A labeled-widget that supports three states: Checked, Unchecked, and Indeterminant
Fields§
§state: Dynamic<CheckboxState>
The state (value) of the checkbox.
kind: Option<Value<ButtonKind>>
The button kind to use as the basis for this checkbox. If None
, the
checkbox indicator will be a standalone, focusable widget.
Implementations§
source§impl Checkbox
impl Checkbox
sourcepub fn new(state: impl IntoDynamic<CheckboxState>) -> Self
pub fn new(state: impl IntoDynamic<CheckboxState>) -> Self
Returns a new checkbox that updates state
when clicked.
state
can also be a Dynamic<bool>
if there is no need to represent
an indeterminant state.
sourcepub fn labelled_by(self, label: impl MakeWidget) -> Self
pub fn labelled_by(self, label: impl MakeWidget) -> Self
Returns a new checkbox that updates state
when clicked. label
is
drawn next to the checkbox and is also clickable to toggle the checkbox.
state
can also be a Dynamic<bool>
if there is no need to represent
an indeterminant state.
sourcepub fn kind(self, kind: impl IntoValue<ButtonKind>) -> Self
pub fn kind(self, kind: impl IntoValue<ButtonKind>) -> Self
Updates the button kind to use as the basis for this checkbox, and returns self.
This causes the checkbox to become a regular
Button
, which may be desireable for layout
and/or visual consistency purposes.
Trait Implementations§
source§impl MakeWidgetWithTag for Checkbox
impl MakeWidgetWithTag for Checkbox
source§fn make_with_tag(self, id: WidgetTag) -> WidgetInstance
fn make_with_tag(self, id: WidgetTag) -> WidgetInstance
Auto Trait Implementations§
impl Freeze for Checkbox
impl !RefUnwindSafe for Checkbox
impl Send for Checkbox
impl Sync for Checkbox
impl Unpin for Checkbox
impl !UnwindSafe for Checkbox
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