pub struct Label<T> {
pub display: ReadOnly<T>,
pub overflow: Value<LabelOverflow>,
/* private fields */
}
Expand description
A read-only text widget.
Fields§
§display: ReadOnly<T>
The contents of the label.
overflow: Value<LabelOverflow>
The behavior to use when too much text is able to be displayed on a single line.
Implementations§
source§impl<T> Label<T>
impl<T> Label<T>
sourcepub fn new(text: impl IntoReadOnly<T>) -> Self
pub fn new(text: impl IntoReadOnly<T>) -> Self
Returns a new label that displays text
, wrapping if necessary to fit
the content in the provided space.
sourcepub fn overflow(self, overflow: impl IntoValue<LabelOverflow>) -> Self
pub fn overflow(self, overflow: impl IntoValue<LabelOverflow>) -> Self
Sets the behavior when more text than can fit on a single line is displayed.
Trait Implementations§
source§impl<T> Widget for Label<T>
impl<T> Widget for Label<T>
source§fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
Redraw the contents of this widget.
source§fn layout(
&mut self,
available_space: Size<ConstraintLimit>,
context: &mut LayoutContext<'_, '_, '_, '_>,
) -> Size<UPx>
fn layout( &mut self, available_space: Size<ConstraintLimit>, context: &mut LayoutContext<'_, '_, '_, '_>, ) -> Size<UPx>
Layout this widget and returns the ideal size based on its contents and
the
available_space
.source§fn summarize(&self, fmt: &mut Formatter<'_>) -> Result
fn summarize(&self, fmt: &mut Formatter<'_>) -> Result
Writes a summary of this widget into
fmt
. Read moresource§fn unmounted(&mut self, context: &mut EventContext<'_>)
fn unmounted(&mut self, context: &mut EventContext<'_>)
The widget has been removed from its parent widget.
source§fn full_control_redraw(&self) -> bool
fn full_control_redraw(&self) -> bool
Returns true if this widget handles all built-in style components that
apply. Read more
source§fn mounted(&mut self, context: &mut EventContext<'_>)
fn mounted(&mut self, context: &mut EventContext<'_>)
The widget has been mounted into a parent widget. Read more
source§fn hit_test(
&mut self,
location: Point<Px>,
context: &mut EventContext<'_>,
) -> bool
fn hit_test( &mut self, location: Point<Px>, context: &mut EventContext<'_>, ) -> bool
Returns true if this widget should respond to mouse input at
location
. Read moresource§fn hover(
&mut self,
location: Point<Px>,
context: &mut EventContext<'_>,
) -> Option<CursorIcon>
fn hover( &mut self, location: Point<Px>, context: &mut EventContext<'_>, ) -> Option<CursorIcon>
The widget is currently has a cursor hovering it at
location
. Read moresource§fn unhover(&mut self, context: &mut EventContext<'_>)
fn unhover(&mut self, context: &mut EventContext<'_>)
The widget is no longer being hovered. Read more
source§fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
This widget has been targeted to be focused. If this function returns
true, the widget will be focused. If false, Cushy will continue
searching for another focus target.
source§fn focus(&mut self, context: &mut EventContext<'_>)
fn focus(&mut self, context: &mut EventContext<'_>)
The widget has received focus for user input.
source§fn advance_focus(
&mut self,
direction: VisualOrder,
context: &mut EventContext<'_>,
) -> EventHandling
fn advance_focus( &mut self, direction: VisualOrder, context: &mut EventContext<'_>, ) -> EventHandling
The widget should switch to the next focusable area within this widget,
honoring
direction
in a consistent manner. Returning HANDLED
will
cause the search for the next focus widget stop.source§fn allow_blur(&mut self, context: &mut EventContext<'_>) -> bool
fn allow_blur(&mut self, context: &mut EventContext<'_>) -> bool
The widget is about to lose focus. Returning true allows the focus to
switch away from this widget.
source§fn blur(&mut self, context: &mut EventContext<'_>)
fn blur(&mut self, context: &mut EventContext<'_>)
The widget is no longer focused for user input.
source§fn activate(&mut self, context: &mut EventContext<'_>)
fn activate(&mut self, context: &mut EventContext<'_>)
The widget has become the active widget.
source§fn deactivate(&mut self, context: &mut EventContext<'_>)
fn deactivate(&mut self, context: &mut EventContext<'_>)
The widget is no longer active.
source§fn mouse_down(
&mut self,
location: Point<Px>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_down( &mut self, location: Point<Px>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, ) -> EventHandling
A mouse button event has occurred at
location
. Returns whether the
event has been handled or not. Read moresource§fn mouse_drag(
&mut self,
location: Point<Px>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
)
fn mouse_drag( &mut self, location: Point<Px>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, )
A mouse button is being held down as the cursor is moved across the
widget. Read more
source§fn mouse_up(
&mut self,
location: Option<Point<Px>>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
)
fn mouse_up( &mut self, location: Option<Point<Px>>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, )
A mouse button is no longer being pressed. Read more
source§fn keyboard_input(
&mut self,
device_id: DeviceId,
input: KeyEvent,
is_synthetic: bool,
context: &mut EventContext<'_>,
) -> EventHandling
fn keyboard_input( &mut self, device_id: DeviceId, input: KeyEvent, is_synthetic: bool, context: &mut EventContext<'_>, ) -> EventHandling
A keyboard event has been sent to this widget. Returns whether the event
has been handled or not.
source§fn ime(&mut self, ime: Ime, context: &mut EventContext<'_>) -> EventHandling
fn ime(&mut self, ime: Ime, context: &mut EventContext<'_>) -> EventHandling
An input manager event has been sent to this widget. Returns whether the
event has been handled or not.
source§fn mouse_wheel(
&mut self,
device_id: DeviceId,
delta: MouseScrollDelta,
phase: TouchPhase,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_wheel( &mut self, device_id: DeviceId, delta: MouseScrollDelta, phase: TouchPhase, context: &mut EventContext<'_>, ) -> EventHandling
A mouse wheel event has been sent to this widget. Returns whether the
event has been handled or not. Read more
source§fn root_behavior(
&mut self,
context: &mut EventContext<'_>,
) -> Option<(RootBehavior, WidgetInstance)>
fn root_behavior( &mut self, context: &mut EventContext<'_>, ) -> Option<(RootBehavior, WidgetInstance)>
Returns a reference to a single child widget if this widget is a widget
that primarily wraps a single other widget to customize its behavior.
Auto Trait Implementations§
impl<T> !Freeze for Label<T>
impl<T> !RefUnwindSafe for Label<T>
impl<T> Send for Label<T>where
T: Send,
impl<T> Sync for Label<T>
impl<T> Unpin for Label<T>where
T: Unpin,
impl<T> !UnwindSafe for Label<T>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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source§impl<T, C> ArraysFrom<C> for Twhere
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C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
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source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
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Converts
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source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
§impl<T> Downcast for Twhere
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§fn into_any(self: Box<T>) -> Box<dyn Any>
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) -> T
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.source§impl<T> IntoStimulus<T> for T
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.source§impl<T> MakeWidget for Twhere
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source§fn make_widget(self) -> WidgetInstance
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source§fn into_window(self) -> Window
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source§fn build_recorder(self) -> VirtualRecorderBuilder<Rgb8>
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source§fn with_styles(self, styles: impl IntoValue<Styles>) -> Stylewhere
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Associates
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) -> Style
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.source§fn with_local<C: ComponentDefinition>(
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Associates a style component with
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) -> Stylewhere
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key: impl Into<ShortcutKey>,
modifiers: ModifiersState,
callback: F,
) -> Shortcuts
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source§fn with_repeating_shortcut<F>(
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modifiers: ModifiersState,
callback: F,
) -> Shortcuts
fn with_repeating_shortcut<F>( self, key: impl Into<ShortcutKey>, modifiers: ModifiersState, callback: F, ) -> Shortcuts
Invokes
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when key
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If the shortcut is held, the callback will be invoked on repeat events. Read moresource§fn xxxx_large(self) -> Style
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Styles
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source§fn with_next_focus(
self,
next_focus: impl IntoValue<Option<WidgetId>>,
) -> WidgetInstance
fn with_next_focus( self, next_focus: impl IntoValue<Option<WidgetId>>, ) -> WidgetInstance
Sets the widget that should be focused next. Read more
source§fn with_enabled(self, enabled: impl IntoValue<bool>) -> WidgetInstance
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Sets this widget to be enabled/disabled based on
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source§fn into_escape(self) -> WidgetInstance
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Sets this widget as an “escape” widget. Read more
source§fn and(self, other: impl MakeWidget) -> WidgetList
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.source§fn chain<W: MakeWidget>(self, others: impl IntoIterator<Item = W>) -> WidgetList
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source§fn expand_weighted(self, weight: u8) -> Expand
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Expands
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Expands
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source§fn into_checkbox(self, value: impl IntoDynamic<CheckboxState>) -> Checkbox
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Returns this widget as the label of a Checkbox.
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source§fn align_left(self) -> Align
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.source§fn pad_by(self, padding: impl IntoValue<Edges<Dimension>>) -> Container
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source§fn tooltip(self, layer: &OverlayLayer, tip: impl MakeWidget) -> Tooltipped
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source§type Behavior = WidgetInstance
type Behavior = WidgetInstance
The behavior associated with this window.
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source§fn open<App>(self, app: &mut App) -> Result<WindowHandle, EventLoopError>where
App: Application + ?Sized,
fn open<App>(self, app: &mut App) -> Result<WindowHandle, EventLoopError>where
App: Application + ?Sized,
Opens the provided type as a window inside of
app
.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> Run for Twhere
T: MakeWidget,
impl<T> Run for Twhere
T: MakeWidget,
source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
The error for when
try_into_colors
fails to cast.source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read moresource§impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
source§impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.