Struct cushy::widgets::VirtualList
source · pub struct VirtualList {
pub max_scroll: DynamicReader<Point<UPx>>,
pub scroll: Dynamic<Point<UPx>>,
/* private fields */
}
Expand description
A virtuallized list view
This widget allows scrolling a list of rows by lazily loading only the rows that are currently being displayed to the screen.
Fields§
§max_scroll: DynamicReader<Point<UPx>>
Maximum scroll value - max_scroll.y
+ control_size.height
should be
the height of the content.
scroll: Dynamic<Point<UPx>>
Current scroll value. Changes to this dynamic will scroll the list programmatically.
Implementations§
source§impl VirtualList
impl VirtualList
sourcepub fn new<MakeRow, Row>(
item_count: impl IntoValue<usize>,
make_row: MakeRow,
) -> Self
pub fn new<MakeRow, Row>( item_count: impl IntoValue<usize>, make_row: MakeRow, ) -> Self
Creates a new VirtualList
that displays item_count
rows, loading
each row as needed by invoking make_row
.
make_row
will be called each time a new row becomes visible. As rows
are no longer visible, they will be freed, ensuring a minimum number of
widgets is kept in memory at any given time.
Each row will be sized to match the first visible row. To ensure all
rows have a consistent size, use the Resize
widget.
sourcepub const fn content_watcher(&self) -> &Watcher
pub const fn content_watcher(&self) -> &Watcher
Returns a Watcher
that when notified will force this list to reload
its contents, including the currently visible rows.
sourcepub const fn max_scroll(&self) -> &DynamicReader<Point<UPx>>
pub const fn max_scroll(&self) -> &DynamicReader<Point<UPx>>
Returns a reader for the maximum scroll value.
This represents the maximum amount that the scroll can be moved by.
sourcepub fn content_size(&self) -> DynamicReader<Size<UPx>>
pub fn content_size(&self) -> DynamicReader<Size<UPx>>
Returns a reader for the size of the scrollable area.
sourcepub fn control_size(&self) -> DynamicReader<Size<UPx>>
pub fn control_size(&self) -> DynamicReader<Size<UPx>>
Returns a reader for the size of this Scroll widget.
sourcepub fn visible_range(&self) -> DynamicReader<Range<usize>>
pub fn visible_range(&self) -> DynamicReader<Range<usize>>
Returns a reader for number of visible items. 0 indexed.
Trait Implementations§
source§impl Debug for VirtualList
impl Debug for VirtualList
source§impl Widget for VirtualList
impl Widget for VirtualList
source§fn hit_test(
&mut self,
_location: Point<Px>,
_context: &mut EventContext<'_>,
) -> bool
fn hit_test( &mut self, _location: Point<Px>, _context: &mut EventContext<'_>, ) -> bool
location
. Read moresource§fn hover(
&mut self,
_location: Point<Px>,
context: &mut EventContext<'_>,
) -> Option<CursorIcon>
fn hover( &mut self, _location: Point<Px>, context: &mut EventContext<'_>, ) -> Option<CursorIcon>
location
. Read moresource§fn unhover(&mut self, context: &mut EventContext<'_>)
fn unhover(&mut self, context: &mut EventContext<'_>)
source§fn mounted(&mut self, context: &mut EventContext<'_>)
fn mounted(&mut self, context: &mut EventContext<'_>)
source§fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
source§fn layout(
&mut self,
available_space: Size<ConstraintLimit>,
context: &mut LayoutContext<'_, '_, '_, '_>,
) -> Size<UPx>
fn layout( &mut self, available_space: Size<ConstraintLimit>, context: &mut LayoutContext<'_, '_, '_, '_>, ) -> Size<UPx>
available_space
.source§fn mouse_wheel(
&mut self,
_device_id: DeviceId,
delta: MouseScrollDelta,
_phase: TouchPhase,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_wheel( &mut self, _device_id: DeviceId, delta: MouseScrollDelta, _phase: TouchPhase, context: &mut EventContext<'_>, ) -> EventHandling
source§fn summarize(&self, f: &mut Formatter<'_>) -> Result
fn summarize(&self, f: &mut Formatter<'_>) -> Result
fmt
. Read moresource§fn full_control_redraw(&self) -> bool
fn full_control_redraw(&self) -> bool
source§fn unmounted(&mut self, context: &mut EventContext<'_>)
fn unmounted(&mut self, context: &mut EventContext<'_>)
source§fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
source§fn focus(&mut self, context: &mut EventContext<'_>)
fn focus(&mut self, context: &mut EventContext<'_>)
source§fn advance_focus(
&mut self,
direction: VisualOrder,
context: &mut EventContext<'_>,
) -> EventHandling
fn advance_focus( &mut self, direction: VisualOrder, context: &mut EventContext<'_>, ) -> EventHandling
direction
in a consistent manner. Returning HANDLED
will
cause the search for the next focus widget stop.source§fn allow_blur(&mut self, context: &mut EventContext<'_>) -> bool
fn allow_blur(&mut self, context: &mut EventContext<'_>) -> bool
source§fn blur(&mut self, context: &mut EventContext<'_>)
fn blur(&mut self, context: &mut EventContext<'_>)
source§fn activate(&mut self, context: &mut EventContext<'_>)
fn activate(&mut self, context: &mut EventContext<'_>)
source§fn deactivate(&mut self, context: &mut EventContext<'_>)
fn deactivate(&mut self, context: &mut EventContext<'_>)
source§fn mouse_down(
&mut self,
location: Point<Px>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_down( &mut self, location: Point<Px>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, ) -> EventHandling
location
. Returns whether the
event has been handled or not. Read moresource§fn mouse_drag(
&mut self,
location: Point<Px>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
)
fn mouse_drag( &mut self, location: Point<Px>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, )
source§fn mouse_up(
&mut self,
location: Option<Point<Px>>,
device_id: DeviceId,
button: MouseButton,
context: &mut EventContext<'_>,
)
fn mouse_up( &mut self, location: Option<Point<Px>>, device_id: DeviceId, button: MouseButton, context: &mut EventContext<'_>, )
source§fn keyboard_input(
&mut self,
device_id: DeviceId,
input: KeyEvent,
is_synthetic: bool,
context: &mut EventContext<'_>,
) -> EventHandling
fn keyboard_input( &mut self, device_id: DeviceId, input: KeyEvent, is_synthetic: bool, context: &mut EventContext<'_>, ) -> EventHandling
source§fn ime(&mut self, ime: Ime, context: &mut EventContext<'_>) -> EventHandling
fn ime(&mut self, ime: Ime, context: &mut EventContext<'_>) -> EventHandling
source§fn root_behavior(
&mut self,
context: &mut EventContext<'_>,
) -> Option<(RootBehavior, WidgetInstance)>
fn root_behavior( &mut self, context: &mut EventContext<'_>, ) -> Option<(RootBehavior, WidgetInstance)>
Auto Trait Implementations§
impl !Freeze for VirtualList
impl !RefUnwindSafe for VirtualList
impl Send for VirtualList
impl !Sync for VirtualList
impl Unpin for VirtualList
impl !UnwindSafe for VirtualList
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
parameters
when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.§impl<A> Cast for A
impl<A> Cast for A
source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
angle
.source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
other
into Self
, while performing the appropriate scaling,
rounding and clamping.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
source§fn into_angle(self) -> U
fn into_angle(self) -> U
T
.source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
parameters
when converting.source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> IntoReadOnly<T> for T
impl<T> IntoReadOnly<T> for T
source§fn into_read_only(self) -> ReadOnly<T>
fn into_read_only(self) -> ReadOnly<T>
self
as a ReadOnly
.source§impl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
self
into T
, while performing the appropriate scaling,
rounding and clamping.source§impl<T> IntoValue<T> for T
impl<T> IntoValue<T> for T
source§fn into_value(self) -> Value<T>
fn into_value(self) -> Value<T>
Value
.source§impl<T> MakeWidget for Twhere
T: MakeWidgetWithTag,
impl<T> MakeWidget for Twhere
T: MakeWidgetWithTag,
source§fn make_widget(self) -> WidgetInstance
fn make_widget(self) -> WidgetInstance
source§fn into_window(self) -> Window
fn into_window(self) -> Window
self
as the root widget.source§fn build_standalone_window(self) -> StandaloneWindowBuilder
fn build_standalone_window(self) -> StandaloneWindowBuilder
source§fn build_recorder(self) -> VirtualRecorderBuilder<Rgb8>
fn build_recorder(self) -> VirtualRecorderBuilder<Rgb8>
VirtualRecorder
source§fn with_styles(self, styles: impl IntoValue<Styles>) -> Stylewhere
Self: Sized,
fn with_styles(self, styles: impl IntoValue<Styles>) -> Stylewhere
Self: Sized,
styles
with this widget. Read moresource§fn with<C: ComponentDefinition>(
self,
name: &C,
component: impl IntoValue<C::ComponentType>,
) -> Style
fn with<C: ComponentDefinition>( self, name: &C, component: impl IntoValue<C::ComponentType>, ) -> Style
self
.source§fn with_local<C: ComponentDefinition>(
self,
name: &C,
component: impl IntoValue<C::ComponentType>,
) -> Style
fn with_local<C: ComponentDefinition>( self, name: &C, component: impl IntoValue<C::ComponentType>, ) -> Style
self
, ensuring that no child widgets
inherit this component.source§fn with_dynamic<C: ComponentDefinition>(
self,
name: &C,
dynamic: impl IntoDynamicComponentValue,
) -> Stylewhere
C::ComponentType: IntoComponentValue,
fn with_dynamic<C: ComponentDefinition>(
self,
name: &C,
dynamic: impl IntoDynamicComponentValue,
) -> Stylewhere
C::ComponentType: IntoComponentValue,
self
, resolving its value using
dynamic
at runtime.source§fn with_local_dynamic<C: ComponentDefinition>(
self,
name: &C,
dynamic: impl IntoDynamicComponentValue,
) -> Stylewhere
C::ComponentType: IntoComponentValue,
fn with_local_dynamic<C: ComponentDefinition>(
self,
name: &C,
dynamic: impl IntoDynamicComponentValue,
) -> Stylewhere
C::ComponentType: IntoComponentValue,
self
, resolving its value using
dynamic
at runtime. This component will not be inherited to child
widgets.source§fn with_shortcut<F>(
self,
key: impl Into<ShortcutKey>,
modifiers: ModifiersState,
callback: F,
) -> Shortcuts
fn with_shortcut<F>( self, key: impl Into<ShortcutKey>, modifiers: ModifiersState, callback: F, ) -> Shortcuts
source§fn with_repeating_shortcut<F>(
self,
key: impl Into<ShortcutKey>,
modifiers: ModifiersState,
callback: F,
) -> Shortcuts
fn with_repeating_shortcut<F>( self, key: impl Into<ShortcutKey>, modifiers: ModifiersState, callback: F, ) -> Shortcuts
callback
when key
is pressed while modifiers
are pressed.
If the shortcut is held, the callback will be invoked on repeat events. Read moresource§fn xxxx_large(self) -> Style
fn xxxx_large(self) -> Style
self
with the largest text size.source§fn default_size(self) -> Style
fn default_size(self) -> Style
self
with the third smallest text size.source§fn with_hint(self, hint: impl MakeWidget) -> Stack
fn with_hint(self, hint: impl MakeWidget) -> Stack
source§fn with_next_focus(
self,
next_focus: impl IntoValue<Option<WidgetId>>,
) -> WidgetInstance
fn with_next_focus( self, next_focus: impl IntoValue<Option<WidgetId>>, ) -> WidgetInstance
source§fn with_enabled(self, enabled: impl IntoValue<bool>) -> WidgetInstance
fn with_enabled(self, enabled: impl IntoValue<bool>) -> WidgetInstance
enabled
and returns
self. Read moresource§fn into_default(self) -> WidgetInstance
fn into_default(self) -> WidgetInstance
source§fn into_escape(self) -> WidgetInstance
fn into_escape(self) -> WidgetInstance
source§fn and(self, other: impl MakeWidget) -> WidgetList
fn and(self, other: impl MakeWidget) -> WidgetList
self
and other
.source§fn chain<W: MakeWidget>(self, others: impl IntoIterator<Item = W>) -> WidgetList
fn chain<W: MakeWidget>(self, others: impl IntoIterator<Item = W>) -> WidgetList
source§fn expand_weighted(self, weight: u8) -> Expand
fn expand_weighted(self, weight: u8) -> Expand
self
to grow to fill its parent proportionally with other
weighted siblings.source§fn expand_horizontally(self) -> Expand
fn expand_horizontally(self) -> Expand
self
to grow to fill its parent horizontally.source§fn expand_vertically(self) -> Expand
fn expand_vertically(self) -> Expand
self
to grow to fill its parent vertically.source§fn into_checkbox(self, value: impl IntoDynamic<CheckboxState>) -> Checkbox
fn into_checkbox(self, value: impl IntoDynamic<CheckboxState>) -> Checkbox
source§fn to_checkbox(&self, value: impl IntoDynamic<CheckboxState>) -> Checkboxwhere
Self: Clone,
fn to_checkbox(&self, value: impl IntoDynamic<CheckboxState>) -> Checkboxwhere
Self: Clone,
source§fn align_left(self) -> Align
fn align_left(self) -> Align
self
to the left.source§fn align_right(self) -> Align
fn align_right(self) -> Align
self
to the right.source§fn align_bottom(self) -> Align
fn align_bottom(self) -> Align
self
to the bottom.source§fn fit_horizontally(self) -> Align
fn fit_horizontally(self) -> Align
self
horizontally within its parent.source§fn fit_vertically(self) -> Align
fn fit_vertically(self) -> Align
self
vertically within its parent.source§fn vertical_scroll(self) -> Scroll
fn vertical_scroll(self) -> Scroll
self
vertically.source§fn horizontal_scroll(self) -> Scroll
fn horizontal_scroll(self) -> Scroll
self
horizontally.source§fn contain_level(self, level: impl IntoValue<ContainerLevel>) -> Container
fn contain_level(self, level: impl IntoValue<ContainerLevel>) -> Container
self
in a Container
with the specified level.source§fn background_color(self, color: impl IntoValue<Color>) -> Container
fn background_color(self, color: impl IntoValue<Color>) -> Container
color
behind self
.source§fn pad_by(self, padding: impl IntoValue<Edges<Dimension>>) -> Container
fn pad_by(self, padding: impl IntoValue<Edges<Dimension>>) -> Container
self
with the specified padding.source§fn themed(self, theme: impl IntoValue<ThemePair>) -> Themed
fn themed(self, theme: impl IntoValue<ThemePair>) -> Themed
theme
to self
and its children.source§fn themed_mode(self, mode: impl IntoValue<ThemeMode>) -> ThemedMode
fn themed_mode(self, mode: impl IntoValue<ThemeMode>) -> ThemedMode
mode
to self
and its children.source§fn collapse_horizontally(
self,
collapse_when: impl IntoDynamic<bool>,
) -> Collapse
fn collapse_horizontally( self, collapse_when: impl IntoDynamic<bool>, ) -> Collapse
self
horizontally based on the dynamic boolean value. Read moresource§fn collapse_vertically(self, collapse_when: impl IntoDynamic<bool>) -> Collapse
fn collapse_vertically(self, collapse_when: impl IntoDynamic<bool>) -> Collapse
self
vertically based on the dynamic
boolean value. Read moresource§fn validation(self, validation: impl IntoDynamic<Validation>) -> Validated
fn validation(self, validation: impl IntoDynamic<Validation>) -> Validated
source§fn tooltip(self, layer: &OverlayLayer, tip: impl MakeWidget) -> Tooltipped
fn tooltip(self, layer: &OverlayLayer, tip: impl MakeWidget) -> Tooltipped
tip
on layer
when self
is hovered.source§impl<T> MakeWidgetWithTag for Twhere
T: Widget,
impl<T> MakeWidgetWithTag for Twhere
T: Widget,
source§fn make_with_tag(self, id: WidgetTag) -> WidgetInstance
fn make_with_tag(self, id: WidgetTag) -> WidgetInstance
source§impl<T> MakeWindow for Twhere
T: MakeWidget,
impl<T> MakeWindow for Twhere
T: MakeWidget,
source§type Behavior = WidgetInstance
type Behavior = WidgetInstance
source§fn make_window(self) -> Window<<T as MakeWindow>::Behavior>
fn make_window(self) -> Window<<T as MakeWindow>::Behavior>
self
.source§fn open_centered<App>(self, app: &mut App) -> Result<WindowHandle>
fn open_centered<App>(self, app: &mut App) -> Result<WindowHandle>
self
in the center of the monitor the window initially appears
on.source§fn run_centered(self) -> Resultwhere
Self: Sized,
fn run_centered(self) -> Resultwhere
Self: Sized,
self
in the center of the monitor the window
initially appears on.source§fn run_centered_in(self, app: PendingApp) -> Resultwhere
Self: Sized,
fn run_centered_in(self, app: PendingApp) -> Resultwhere
Self: Sized,
app
after opening self
in the center of the monitor the window
initially appears on.source§impl<T> Open for Twhere
T: MakeWindow,
impl<T> Open for Twhere
T: MakeWindow,
source§fn open<App>(self, app: &mut App) -> Result<WindowHandle, EventLoopError>where
App: Application + ?Sized,
fn open<App>(self, app: &mut App) -> Result<WindowHandle, EventLoopError>where
App: Application + ?Sized,
app
.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> Run for Twhere
T: MakeWidget,
impl<T> Run for Twhere
T: MakeWidget,
source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
try_into_colors
fails to cast.source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains
the unclamped color. Read more