pub struct Slider<T>where
T: SliderValue,{
pub value: Dynamic<T>,
pub minimum: Value<T::Value>,
pub maximum: Value<T::Value>,
pub step: Value<ZeroToOne>,
/* private fields */
}
Expand description
A widget that allows sliding between two values.
Fields§
§value: Dynamic<T>
The current value.
minimum: Value<T::Value>
The minimum value represented by this slider.
maximum: Value<T::Value>
The maximum value represented by this slider.
step: Value<ZeroToOne>
The percentage to step when advancing the slider using alternative inputs (e.g, keyboard/mousewheel).
The widget will use this as a starting value, but will continue to step by this amount until a new unique value is obtained from linear interpolation.
This defaults to 0.05
/5%.
Implementations§
source§impl<T> Slider<T>where
T: SliderValue,
T::Value: Ranged,
impl<T> Slider<T>where
T: SliderValue,
T::Value: Ranged,
sourcepub fn from_value(value: impl IntoDynamic<T>) -> Self
pub fn from_value(value: impl IntoDynamic<T>) -> Self
Returns a new slider over value
using the types full range.
source§impl<T> Slider<T>where
T: SliderValue,
impl<T> Slider<T>where
T: SliderValue,
sourcepub fn new(
value: impl IntoDynamic<T>,
min: impl IntoValue<T::Value>,
max: impl IntoValue<T::Value>,
) -> Self
pub fn new( value: impl IntoDynamic<T>, min: impl IntoValue<T::Value>, max: impl IntoValue<T::Value>, ) -> Self
Returns a new slider using value
as the slider’s value, keeping the
value between min
and max
.
sourcepub fn maximum(self, max: impl IntoValue<T::Value>) -> Self
pub fn maximum(self, max: impl IntoValue<T::Value>) -> Self
Sets the maximum value of this slider to max
and returns self.
sourcepub fn minimum(self, min: impl IntoValue<T::Value>) -> Self
pub fn minimum(self, min: impl IntoValue<T::Value>) -> Self
Sets the minimum value of this slider to min
and returns self.
sourcepub fn step_by(self, percent: impl IntoValue<ZeroToOne>) -> Self
pub fn step_by(self, percent: impl IntoValue<ZeroToOne>) -> Self
The percentage to step when advancing the slider using alternative inputs (e.g, keyboard/mousewheel).
The widget will use this as a starting value, but will continue to step by this amount until a new unique value is obtained from linear interpolation.
This defaults to 0.05
/5%.
sourcepub fn knobless(self) -> Self
pub fn knobless(self) -> Self
Updates this slider to not show knobs and returns self.
This also prevents the slider from being focused.
sourcepub fn non_interactive(self) -> Self
pub fn non_interactive(self) -> Self
Updates this slider to ignore all user input and returns self.
Trait Implementations§
source§impl<T> Widget for Slider<T>where
T: SliderValue,
impl<T> Widget for Slider<T>where
T: SliderValue,
source§fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
fn redraw(&mut self, context: &mut GraphicsContext<'_, '_, '_, '_>)
source§fn layout(
&mut self,
available_space: Size<ConstraintLimit>,
context: &mut LayoutContext<'_, '_, '_, '_>,
) -> Size<UPx>
fn layout( &mut self, available_space: Size<ConstraintLimit>, context: &mut LayoutContext<'_, '_, '_, '_>, ) -> Size<UPx>
available_space
.source§fn hit_test(
&mut self,
_location: Point<Px>,
_context: &mut EventContext<'_>,
) -> bool
fn hit_test( &mut self, _location: Point<Px>, _context: &mut EventContext<'_>, ) -> bool
location
. Read moresource§fn hover(
&mut self,
_location: Point<Px>,
context: &mut EventContext<'_>,
) -> Option<CursorIcon>
fn hover( &mut self, _location: Point<Px>, context: &mut EventContext<'_>, ) -> Option<CursorIcon>
location
. Read moresource§fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
fn accept_focus(&mut self, context: &mut EventContext<'_>) -> bool
source§fn focus(&mut self, context: &mut EventContext<'_>)
fn focus(&mut self, context: &mut EventContext<'_>)
source§fn advance_focus(
&mut self,
direction: VisualOrder,
context: &mut EventContext<'_>,
) -> EventHandling
fn advance_focus( &mut self, direction: VisualOrder, context: &mut EventContext<'_>, ) -> EventHandling
direction
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fn blur(&mut self, context: &mut EventContext<'_>)
source§fn mouse_down(
&mut self,
location: Point<Px>,
_device_id: DeviceId,
_button: MouseButton,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_down( &mut self, location: Point<Px>, _device_id: DeviceId, _button: MouseButton, context: &mut EventContext<'_>, ) -> EventHandling
location
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&mut self,
location: Point<Px>,
_device_id: DeviceId,
_button: MouseButton,
context: &mut EventContext<'_>,
)
fn mouse_drag( &mut self, location: Point<Px>, _device_id: DeviceId, _button: MouseButton, context: &mut EventContext<'_>, )
source§fn mouse_up(
&mut self,
_location: Option<Point<Px>>,
_device_id: DeviceId,
_button: MouseButton,
_context: &mut EventContext<'_>,
)
fn mouse_up( &mut self, _location: Option<Point<Px>>, _device_id: DeviceId, _button: MouseButton, _context: &mut EventContext<'_>, )
source§fn keyboard_input(
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input: KeyEvent,
_is_synthetic: bool,
_context: &mut EventContext<'_>,
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_phase: TouchPhase,
context: &mut EventContext<'_>,
) -> EventHandling
fn mouse_wheel( &mut self, _device_id: DeviceId, delta: MouseScrollDelta, _phase: TouchPhase, context: &mut EventContext<'_>, ) -> EventHandling
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fn summarize(&self, fmt: &mut Formatter<'_>) -> Result
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fn full_control_redraw(&self) -> bool
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fn mounted(&mut self, context: &mut EventContext<'_>)
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fn unmounted(&mut self, context: &mut EventContext<'_>)
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fn unhover(&mut self, context: &mut EventContext<'_>)
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fn allow_blur(&mut self, context: &mut EventContext<'_>) -> bool
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fn activate(&mut self, context: &mut EventContext<'_>)
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fn deactivate(&mut self, context: &mut EventContext<'_>)
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fn root_behavior( &mut self, context: &mut EventContext<'_>, ) -> Option<(RootBehavior, WidgetInstance)>
Auto Trait Implementations§
impl<T> Freeze for Slider<T>
impl<T> !RefUnwindSafe for Slider<T>
impl<T> Send for Slider<T>
impl<T> Sync for Slider<T>
impl<T> Unpin for Slider<T>
impl<T> !UnwindSafe for Slider<T>
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U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains
the unclamped color. Read more